Flavours of Thing!
Author Archives: Soz
Page 1 took me rather a long time. No doubt, that’s due in large part to the fact that I had no idea how to start, but even so, it seemed like a lot of effort for a page which … Continue reading
Three games share a shelf in the jumbled, arbitrary cataloguing system of my brain. Crackdown, inFamous and Prototype. There are obvious parallels; all present large, open-world cities through which you guide a super-powered hero, stomping, zapping, or slicing through whatever … Continue reading
There comes a point in every gamers life when they have to ask themselves a serious question. “Am I ever going to bother to finish Assassin’s Creed 3?” Yes, it’s a biggie, but I make no apologies for tackling such … Continue reading
Way back when I was an idealistic, bright-eyed, energy-infused student, I ran a little LARP. It was designed to be able to run transparently in the day-to-day real-world. The idea was that, as we were all students, we would have … Continue reading
I have had a splendid weekend! I used to LARP a lot. For those of you who don’t know what that means, it’s a grown-up version of playing cowboys and Indians. At university, a friend of mine once defined … Continue reading
Part of pulling my finger out and trying to do SOMETHING with my artwork has been to test my hand at doing a comic. I’ve had grand notions about keeping it all secret until I have a book to present, … Continue reading
“Good games are good because of all the stuff they get right, but it’s the flawed gems that you learn to love.” – A chap at my local GAME store. …and ok, I paraphrase, but that was the jist of … Continue reading
I wrote this an age ago and found it recently. I’ve done an HD transfer and re-saturated the colours a bit, remastered the audio and removed some of the hiss…but this is still the theatrical original, so please allow for … Continue reading
Not that I’m faddy, you understand, but there’s this. For the purists out there, rest assured that I have never drawn him without his helmet on.